Most of the work of production is turning uncertainty into decisions: when to ship, what to cut, what it will cost and whether the numbers work. These free tools do the arithmetic and the bookkeeping so you can spend your time on the decisions. Every one runs in the browser, explains its assumptions, and needs no sign-up.
Planning and scheduling
Budget, revenue and funding
Steam and launch
Careers
Engines and industry data
Downloadable templates
Editable files for the documents producers write every week. Each one includes guidance on what to put in every section.
Quizzes
- Which game engine is right for you? Answer a few questions about your project and experience to get an engine recommendation.
- Do you have what it takes to be a game producer? A self-reflection quiz on the habits the job rewards.
How the tools fit together
A typical path through a project uses them in order. Start with the schedule planner to turn a target date into milestones, and the budget calculator to see what that plan costs. Look for funding in the grants database. Before launch, use the wishlist calculator and the Steam calendar to pick a realistic launch window, and the certification checklist if you ship on console. Keep the risk register open the whole way through.
For the methods behind the tools, start with the game production guide.
Stephen Brenish