Indie

Browse 15 in-depth Indie guides from GameDevProducer.com. Our editorial team researches and writes each one to give you clear, practical answers, current as of July 2026. The newest are shown first.

How Long Does It Take to Make an Indie Game? 22 Months Average
Getting Started

How Long Does It Take to Make an Indie Game? 22 Months Average

73% of solo indie developers take longer than two years to ship their first game. That’s not a rumor. …

How Indie Games Actually Make Money: 7 Key Revenue Streams
Industry Intel

How Indie Games Actually Make Money: 7 Key Revenue Streams

Most coverage of indie game revenue treats it like a menu you pick from. “Sell on Steam! Try …

Indie Game Development Costs: What You'll Actually Spend
Getting Started

Indie Game Development Costs: What You'll Actually Spend

Forty thousand dollars. That’s about what a solo developer I know spent making a top-down RPG that sold …

Game Contracts Every Developer Needs To Know
Strategy

Game Contracts Every Developer Needs To Know

I got an email last week from a developer who’d just shipped their first indie title. Revenue was …

Kanban Boards: The Project System Indie Studios Actually Need
Project Management

Kanban Boards: The Project System Indie Studios Actually Need

Most kanban advice online was written for software developers shipping features to paying enterprise …

How Indie Game Devs Should Test Before Launch
Production

How Indie Game Devs Should Test Before Launch

Most indie teams treat QA like a final checkbox. Build the thing, then hand it to a friend for a weekend, fix …

The Press Kit Checklist Every Indie Dev Needs
Publishing

The Press Kit Checklist Every Indie Dev Needs

Most indie devs build a press kit two days before launch because a journalist finally emailed them and they …

The Evidence Paradox Killing Indie Funding Pitches in 2026
Trending

The Evidence Paradox Killing Indie Funding Pitches in 2026

Something shifted at Toronto’s XP Game Summit this month, and I don’t think it’s getting …

Build Hype Before Launch: The Indie Game Wishlist Strategy
Publishing

Build Hype Before Launch: The Indie Game Wishlist Strategy

Most indie developers treat wishlists like a vanity metric. They hit 1,000, post about it on Twitter, then …

Track Player Behavior: The Indie Dev's Analytics Guide
Metrics

Track Player Behavior: The Indie Dev's Analytics Guide

Most indie developers don’t think about analytics until something goes wrong. A game ships, reviews are …

Launch Your Indie Game Studio: The Complete Roadmap
Strategy

Launch Your Indie Game Studio: The Complete Roadmap

Most guides about starting an indie studio spend three thousand words telling you to “follow your …

Your Indie Game on Steam: The Complete Publishing Guide
Publishing

Your Indie Game on Steam: The Complete Publishing Guide

Steam charges a $100 app fee, takes 30% of your revenue, and is still the obvious choice for almost every …

Funding Your Indie Game: 7 Real Money Options
Budgeting

Funding Your Indie Game: 7 Real Money Options

Most indie studios run out of money before they run out of ideas. That’s not pessimism, just math. And …

Stop Overscoping Your Indie Game Before It Kills Your Project
Project Management

Stop Overscoping Your Indie Game Before It Kills Your Project

You’ve got a game idea. It’s good. Maybe it’s great. You’ve been sketching systems on …

The Ultimate Pre-Launch Checklist for Indie Game Devs
Publishing

The Ultimate Pre-Launch Checklist for Indie Game Devs

Most indie games don’t fail because they’re bad games. They fail because they launched badly. …